import "CLMgr.idl";
◆ m_bHasDxAudioRenderer
BOOL CLMgrSoundDeviceDescriptionEx::m_bHasDxAudioRenderer |
◆ m_bHasMixer
BOOL CLMgrSoundDeviceDescriptionEx::m_bHasMixer |
◆ m_bHasPlayer
BOOL CLMgrSoundDeviceDescriptionEx::m_bHasPlayer |
◆ m_bHasRecorder
BOOL CLMgrSoundDeviceDescriptionEx::m_bHasRecorder |
◆ m_bHookSupportBluetooth
BOOL CLMgrSoundDeviceDescriptionEx::m_bHookSupportBluetooth |
◆ m_bHookSupportComPort
BOOL CLMgrSoundDeviceDescriptionEx::m_bHookSupportComPort |
◆ m_bHookSupportGamePort
BOOL CLMgrSoundDeviceDescriptionEx::m_bHookSupportGamePort |
◆ m_bHookSupportUSB
BOOL CLMgrSoundDeviceDescriptionEx::m_bHookSupportUSB |
◆ m_bIsDirectXSoundDevice
BOOL CLMgrSoundDeviceDescriptionEx::m_bIsDirectXSoundDevice |
◆ m_bIsHandset
BOOL CLMgrSoundDeviceDescriptionEx::m_bIsHandset |
◆ m_bIsHeadset
BOOL CLMgrSoundDeviceDescriptionEx::m_bIsHeadset |
◆ m_bIsSpeaker
BOOL CLMgrSoundDeviceDescriptionEx::m_bIsSpeaker |
◆ m_bIsWellKnownDevice
BOOL CLMgrSoundDeviceDescriptionEx::m_bIsWellKnownDevice |
◆ m_bstrDeviceIdPlayer
BSTR CLMgrSoundDeviceDescriptionEx::m_bstrDeviceIdPlayer |
◆ m_bstrDeviceIdRecorder
BSTR CLMgrSoundDeviceDescriptionEx::m_bstrDeviceIdRecorder |
◆ m_bstrDxAudioRenderer
BSTR CLMgrSoundDeviceDescriptionEx::m_bstrDxAudioRenderer |
◆ m_bstrManufacturerId
BSTR CLMgrSoundDeviceDescriptionEx::m_bstrManufacturerId |
◆ m_bstrMixerName
BSTR CLMgrSoundDeviceDescriptionEx::m_bstrMixerName |
◆ m_bstrsProductId
BSTR CLMgrSoundDeviceDescriptionEx::m_bstrsProductId |
◆ m_bstrVisibleDeviceName
BSTR CLMgrSoundDeviceDescriptionEx::m_bstrVisibleDeviceName |
◆ m_dwManufacturerId
unsigned long CLMgrSoundDeviceDescriptionEx::m_dwManufacturerId |
◆ m_dwProductId
unsigned long CLMgrSoundDeviceDescriptionEx::m_dwProductId |
◆ m_iComPort
BOOL CLMgrSoundDeviceDescriptionEx::m_iComPort |
The documentation for this struct was generated from the following file: